My friend Kelesis is playing Mass Effect for the first time, so I thought I’d dig up my old review of the original game. I’m still a huge fan of the series even given its huge blunders in Mass Effect 2 and 3.
This review originally appeared on November 25, 2007.
I feel like I’ve waited my entire life to play Mass Effect. It’s not just a great RPG fused with a complex shooter, it’s a big kiss to all the sci-fi fans out there. Saying this game borrows elements from Halo, Star Trek and Star Wars is being simplistic. The settings and entire foundation of the plot come from a grab bag of excellent writers: a multitude of aliens and their long-lost Progenitor species from David Brin’s Uplift Saga; an external threat to civilization from Alastair Reynolds’ Revelation Space universe; a war against a hive mind insectoid race from Ender’s Game by Orson Scott Card (hope you’ve read The Hive Queen and the Hegemon); and the annoyance of politics from, oh, the first third of every Jack McDevitt story involving Priscilla Hutchins. I always wanted a video game set in one of those books, but what Bioware delivered is a game in all of them. I could not be more pleased.
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