Blog / Final Archstone
I’m totally out of these. I think. Continued from part two.
- CHLAMIDIOT: Minion cannot be killed on its first turn after being placed
- REMEMBER SPACEBOT: Select a card from your opponent’s hand that they will never be allowed to play nor discard
- RODNEY’S PERSONAL PROFESSIONAL RECOMMENDATIONS: Select the cards your opponent will play next turn
- BOOM BUMPER: Hero gains 2 health after attacking their own minions
- JUST IGNORE IT, IT’S NON-DIAGETIC: Minion cannot be targeted by enemy hero abilities
- ET ME, BUDDY: After a friendly minion attacks an enemy minion, deal 1 damage to that enemy minion
- YOU WIN SNAKE KNOWING: Kill any serpent on the board
- NINETY DOLLAR MANICURE: Cast Divine Shield on a friendly minion
- WHY ARE YOU STILL GOING HA: After receiving three hits on your hero, deal half the total damage to the enemy hero
- SUPPRESSING FIRE EXTINGUISHER: Silence all enemy minions
- RANDY GAVE ME A BIBLE LESSON: Remove any one friendly and one enemy minion from the board
- HE’S BUTTONLESS: Grant any friendly minion Stealth